Designing creatures & characters : (Record no. 2001)

MARC details
000 -LEADER
fixed length control field 03009cam a22005294i 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20231019101354.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field ta
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 220321s2018 ohua 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781440344091 (paperback)
040 ## - CATALOGING SOURCE
Original cataloging agency YDXCP
Language of cataloging eng
Transcribing agency YDXCP
Description conventions rda
Modifying agency BTCTA
-- BDX
-- OCLCQ
-- ORX
-- OCLCF
-- CLE
-- VP@
-- JAI
-- NYP
-- UVV
-- OCLCO
-- IGA
-- UNL
-- NZEPN
-- TUL
-- CRH
-- DLC
-- TUPM
050 #0 - LIBRARY OF CONGRESS CALL NUMBER
Classification number N 7433.8
Item number H65 2016
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Holmes, Marc Taro,
Relator term author.
245 00 - TITLE STATEMENT
Title Designing creatures & characters :
Remainder of title how to build an artist's portfolio for video games, film, animation, and more /
Statement of responsibility, etc. Marc Taro Holmes.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Cincinnati, Ohio :
Name of producer, publisher, distributor, manufacturer Impact Books,
Date of production, publication, distribution, manufacture, or copyright notice [2016]
300 ## - PHYSICAL DESCRIPTION
Extent 192 pages :
Other physical details illustrations (chiefly color) ;
Dimensions 26 cm
336 ## - CONTENT TYPE
Content type term text
Source rdacontent
336 ## - CONTENT TYPE
Content type term still image
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Source rdacarrier
500 ## - GENERAL NOTE
General note Includes index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note What is this book all about? -- Who is it for? -- What is a concept artist? -- How can I get the most out of this course? -- Ho do the projects work? -- About achievements -- Why is the book designed this way? -- A note on individual style -- The design process -- Final preparation : the project brief.
520 ## - SUMMARY, ETC.
Summary, etc. "Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine"--Publisher's description.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Characters and characteristics in art.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Figure drawing
General subdivision Technique.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Comic books, strips, etc
General subdivision Technique.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Animated films.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer animation.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Drawing
General subdivision Technique.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video game characters.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer graphics.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer drawing.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Graphic arts
General subdivision Technique.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Fantasy in art.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Comic strip characters.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Cartoon characters.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer art.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Graphic novels
General subdivision Technique.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Graphic artists.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Art portfolios.
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element ART / Reference.
Source of heading or term bisacsh
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element ART / Subjects & Themes / Science Fiction & Fantasy.
Source of heading or term bisacsh
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element ART / Techniques / Drawing.
Source of heading or term bisacsh
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Art portfolios.
Source of heading or term fast
Authority record control number or standard number (OCoLC)fst00815767
650 10 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Graphic artists.
Source of heading or term fast
Authority record control number or standard number (OCoLC)fst01740159
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Book
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection Home library Current library Shelving location Date acquired Source of acquisition Inventory number Total checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Library of Congress Classification       TUP Manila Library TUP Manila Library   09/20/2020 Fund 164 31453   N 7433.8 H65 2016 P00031453 03/21/2022 c.1 03/21/2022 Book



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