Traveling through video games / (Record no. 30945)

MARC details
000 -LEADER
fixed length control field 03411cam a2200421 i 4500
001 - CONTROL NUMBER
control field 23260051
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251020105919.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 230804s2024 enka b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2023036221
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781032519487
Qualifying information (hbk)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781032519500
Qualifying information (pbk)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 9781003404590
Qualifying information (ebk)
035 ## - SYSTEM CONTROL NUMBER
System control number 23260051
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Description conventions rda
Modifying agency TUPM
Transcribing agency DLC
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV 1469.34
Item number V36 2024
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Van Nuenen, Tom,
Dates associated with a name 1984-
Relator term author.
245 10 - TITLE STATEMENT
Title Traveling through video games /
Statement of responsibility, etc. Tom Van Nuenen
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture London ;
-- New York :
Name of producer, publisher, distributor, manufacturer Routledge,
Date of production, publication, distribution, manufacture, or copyright notice 2024.
300 ## - PHYSICAL DESCRIPTION
Extent vi, 109 pages :
Other physical details illustrations ;
Dimensions 22 cm.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
490 0# - SERIES STATEMENT
Series statement Routledge advances in game studies
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Introduction -- Why this book -- It's all under control -- Pixels and passports -- The issue with flow -- An unsettling vacation -- Defamiliarizing play -- King of the sandbox -- Gamified history -- Hiding from the city, in the city -- It's all in the details -- A meaningless overview -- Bigger on the inside -- Touring the walking sim -- Going off script -- Resignation and subversion -- Walking in space boots -- You can stay here -- Scale matters -- Relaxing survival -- Life's a chore -- When here becomes there -- Pedestrian gamification -- Racing through utopia -- Keep it professional -- Elective alienation -- It's all in your mind -- Conclusion.
520 ## - SUMMARY, ETC.
Summary, etc. "This book unlocks an understanding of video games as virtual travel. It explains how video game design increasingly takes cues from the promotional language of tourism, and how this connection raises issues of power and commodification. Bridging the disciplinary gap between game and tourism studies, the book offers a comprehensive account of touristic forms of gazing in games such as The Legend of Zelda: Breath of the Wild, Minecraft, and Microsoft Flight Simulator 2020. Traveling through video games involves a mythological promise of open-ended opportunity, summarized in the slogan you can go there. Van Nuenen discusses the scale of game worlds, the elusive nature of freedom and control, and the pivotal role of work in creating a sense of belonging. The logic of tourism is fundamentally consumptive-but through design choices, players can also be invited to approach their travels more critically. This is the difference between moving through a game world, and being moved by it. This interdisciplinary and innovative study will interest students and scholars of digital media studies, game studies, tourism and technology, and the Digital Humanities"--
Assigning source Provided by publisher.
590 ## - CITATION
Citation Van Nuenen, T. (2024). Traveling through video games. Routledge.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
General subdivision Social aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Tourism
General subdivision Computer network resources.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Virtual reality.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Online version:
Main entry heading Van Nuenen, Tom, 1984-
Title Traveling through video games
Place, publisher, and date of publication New York : Routledge, 2024
International Standard Book Number 9781003404590
Record control number (DLC) 2023036222
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Book
Suppress in OPAC No
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Inventory number Total checkouts Full call number Barcode Date last seen Price effective from Koha item type
    Library of Congress Classification     TUP Manila Library TUP Manila Library General Circulation Section-GF 05/26/2025 Serv Enterprises 34313   GV 1469.34 V36 2024 P00034313 10/20/2025 05/26/2025 Book



© 2025 Technological University of the Philippines.
All Rights Reserved.

Powered by Koha