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Development of mcu-based volleyball spike trainer/ Angelika P. Capistrano, Arvin G. Anda, Jejomar G. Villalon, Joniel Kent B. Capistrano, and Ronel S. Durana.--

By: Contributor(s): Material type: TextTextPublication details: Manila: Technological University of the Philippines, 2025.Description: xii, 124pages: 29cmContent type:
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  • BTH TK 870  C37 2025
Dissertation note: College Of Industrial Technology.-- Bachelor of engineering technology major in electronics engineering technology: Technological University of the Philippines, 2025. Summary: Most traditional training does not help players gain the skills needed to spike well. The objective of this work was to create, assemble, test, and evaluate an MCU volleyball spike trainer helps solve problems with traditional training methods. The prototype acts as a training device that imitates in-game spiking scenarios by changing the program settings. This project uses an Arduino Uno, servo motor, wiper motor, motor driver, toggle switch, lithium battery,y, and a tubular steel frame. The ball is sent by the servo motor and the wiper motor adjusts how high the ball carrier is, allowing for range in spiking measurements. The technology was puzzled for usefulness, how fast it reacts, how long it can work, how long the power lasts, and how dangerous it is for users. It was found that the device functioned well, reliably worked, and adjusted timing exactly as needed with ease. Volleyball coaches, players, and technical experts rated the trainer at 4.84, meaning they believe it works well and is safe, accurate, functional, strong, and practical. This research shows that practicing with the prototype is likely to improve beginner and developing athletes’ volleyball spikes.
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Bachelor's thesis

College Of Industrial Technology.--
Bachelor of engineering technology major in electronics engineering technology: Technological University of the Philippines,
2025.

Includes bibliographic references and index.

Most traditional training does not help players gain the skills needed to spike well.
The objective of this work was to create, assemble, test, and evaluate an
MCU volleyball spike trainer helps solve problems with traditional training
methods. The prototype acts as a training device that imitates in-game spiking scenarios by
changing the program settings. This project uses an Arduino Uno, servo motor, wiper
motor, motor driver, toggle switch, lithium battery,y, and a tubular steel frame. The ball is
sent by the servo motor and the wiper motor adjusts how high the ball carrier is, allowing
for range in spiking measurements. The technology was puzzled for usefulness, how fast
it reacts, how long it can work, how long the power lasts, and how dangerous it is for users.
It was found that the device functioned well, reliably worked, and adjusted timing exactly
as needed with ease. Volleyball coaches, players, and technical experts rated the trainer at
4.84, meaning they believe it works well and is safe, accurate, functional, strong, and
practical. This research shows that practicing with the prototype is likely to improve
beginner and developing athletes’ volleyball spikes.

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