Ferguson, R. Stuart 1953-

Practical algorithms for 3D computer graphics / Stuart Ferguson. - Second edition. - xi, 507 pages : illustrations ; 23 cm

Includes bibliographical references (pages 499-503) and index.

Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.

9781466582521 (pbk.)

2013045580


Computer graphics.
Computer animation.
Computer algorithms.
Three-dimensional display systems.
COMPUTERS / Computer Graphics.
COMPUTERS / Programming / Games.
MATHEMATICS / Advanced.

T 385 / F47 2014