Design and development of digital magazine as a learning tool to enhance basic body proportion drawing skills of animation students (bbpds): a design- based research (dbr) study/
Nikki Jyrille Alangilang, Venice Joy R. Deloso, and Ever Lee E. Mateo.--
- Manila: Technological University of the Philippines, 2025.
- xiv, 142pages: 29cm.
Bachelor's thesis
College Of Industrial Education.--
Includes bibliographic references and index.
This design-based research study aimed to address the challenges faced by Animation students in mastering drawing skills, particularly due to the abstract nature of concepts and the lack of instructional materials. Conducted among selected Animation students enrolled in the Bachelor of Technical-Vocational Teacher Education (BTVTED) program majoring in Animation at the College of Industrial Education, the study employed purposive sampling with varying sample sizes across its four phases. Data collection tools included semi-structured interviews, expert feedback forms with Likert-scale ratings, and student feedback forms. The research followed four phases: (1) Problem Identification, which involved identifying challenges through literature review and student interviews; (2) Design and Development, where a learning material combining theoretical knowledge with hands-on worksheets was created; (3) Iterative Testing, Refinement, and Evaluation, comprising multiple cycles of implementation and improvement based on expert feedback and survey responses; and (4) Synthesis of Design Principles, which provided guidelines for future educational tool development. Pilot testing revealed significant improvements in students’ ability to draw basic body proportions. The study concluded that the developed learning tool is an effective and acceptable resource for enhancing drawing skills. It recommends integrating such tools into animation education curricula and conducting further research to examine their long-term impacts on student performance.