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Practical algorithms for 3D computer graphics / Stuart Ferguson.

By: Material type: TextTextPublisher: Boca Raton : CRC Press, [2014]Edition: Second editionDescription: xi, 507 pages : illustrations ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781466582521 (pbk.)
Subject(s): LOC classification:
  • T 385  F47 2014
Summary: Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. Provided by publisher.
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Holdings
Item type Current library Collection Shelving location Call number Status Date due Barcode
Book Book TUP Manila Library NFIC General Circulation Section-GF T 385 F47 2014 (Browse shelf(Opens below)) Available P00031086

Includes bibliographical references (pages 499-503) and index.

Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. Provided by publisher.

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