Practical algorithms for 3D computer graphics / Stuart Ferguson.
Material type:
TextPublisher: Boca Raton : CRC Press, [2014]Edition: Second editionDescription: xi, 507 pages : illustrations ; 23 cmContent type: - text
- unmediated
- volume
- 9781466582521 (pbk.)
- T 385 F47 2014
| Item type | Current library | Collection | Shelving location | Call number | Status | Date due | Barcode |
|---|---|---|---|---|---|---|---|
Book
|
TUP Manila Library | NFIC | General Circulation Section-GF | T 385 F47 2014 (Browse shelf(Opens below)) | Available | P00031086 |
Includes bibliographical references (pages 499-503) and index.
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. Provided by publisher.
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