000 03009cam a22005294i 4500
003 OSt
005 20231019101354.0
007 ta
008 220321s2018 ohua 001 0 eng d
020 _a9781440344091 (paperback)
040 _aYDXCP
_beng
_cYDXCP
_erda
_dBTCTA
_dBDX
_dOCLCQ
_dORX
_dOCLCF
_dCLE
_dVP@
_dJAI
_dNYP
_dUVV
_dOCLCO
_dIGA
_dUNL
_dNZEPN
_dTUL
_dCRH
_dDLC
_dTUPM
050 0 _aN 7433.8
_bH65 2016
100 1 _aHolmes, Marc Taro,
_eauthor.
245 0 0 _aDesigning creatures & characters :
_bhow to build an artist's portfolio for video games, film, animation, and more /
_cMarc Taro Holmes.
264 1 _aCincinnati, Ohio :
_bImpact Books,
_c[2016]
300 _a192 pages :
_billustrations (chiefly color) ;
_c26 cm
336 _atext
_2rdacontent
336 _astill image
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
500 _aIncludes index.
505 0 _aWhat is this book all about? -- Who is it for? -- What is a concept artist? -- How can I get the most out of this course? -- Ho do the projects work? -- About achievements -- Why is the book designed this way? -- A note on individual style -- The design process -- Final preparation : the project brief.
520 _a"Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine"--Publisher's description.
650 1 0 _aCharacters and characteristics in art.
650 1 0 _aFigure drawing
_xTechnique.
650 1 0 _aComic books, strips, etc
_xTechnique.
650 1 0 _aAnimated films.
650 1 0 _aComputer animation.
650 1 0 _aDrawing
_xTechnique.
650 1 0 _aVideo game characters.
650 1 0 _aComputer graphics.
650 1 0 _aComputer drawing.
650 1 0 _aGraphic arts
_xTechnique.
650 1 0 _aFantasy in art.
650 1 0 _aComic strip characters.
650 1 0 _aCartoon characters.
650 1 0 _aComputer art.
650 1 0 _aGraphic novels
_xTechnique.
650 1 0 _aGraphic artists.
650 1 0 _aArt portfolios.
650 1 0 _aART / Reference.
_2bisacsh
650 1 0 _aART / Subjects & Themes / Science Fiction & Fantasy.
_2bisacsh
650 1 0 _aART / Techniques / Drawing.
_2bisacsh
650 1 0 _aArt portfolios.
_2fast
_0(OCoLC)fst00815767
650 1 0 _aGraphic artists.
_2fast
_0(OCoLC)fst01740159
942 _2lcc
_cBK
999 _c2001
_d2001