000 01178nam a22002897a 4500
003 OSt
005 20240814104307.0
008 240814b |||||||| |||| 00| 0 eng d
040 _aTUPM
_bEnglish
_cTUPM
_dTUPM
_erda
050 _aBTH QA 76
_bD34 2024
100 _aDagohoy, Jaymark S.
_eauthor
245 _aAWIKAGE ODYSSEY:
_ba 2D rogue-like dungeon crawler game using procedural content generation/
_cJaymark S. Dagohoy, Lloyd Aaron R. Guevarra, Charles Brian B. Partosa, and Nash Georald A. Semblante
260 _aManila:
_bTechnological University of the Philippines,
_c2024.
300 _axii, 191pages:
_c29cm.
_e+1 CD ROM (3/4in.)
336 _2rdacontent
337 _2rdamedia
338 _2rdacarrier
500 _aThesis (undergraduate)
502 _aCollege of Science--
_bBachelor of Science in Computer Science:
_cTechnological University of the Philippines,
_d2024.
504 _aIncludes bibliography.
650 _aVideo games
650 _aGenetic algorithm
700 _aGuevarra, Lloyd Aaron R.
_eauthor
700 _aPartosa, Charles Brian B.
_eauthor
700 _aSemblante, Nash Georald A.
_eauthor
942 _2lcc
_cBTH COS
_n0
999 _c28855
_d28855