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040 _aTUPM
_beng
_cTUPM
_dTUPM
_erda
050 _aTHE Q 101
_bL56 2022
100 _aLim, Carmille Jam S.
_eAuthor
245 _aGame-based learning (GBL) and students achievement in physics /
_cCarmille Jam S. Lim.
260 _aManila :
_bTechnological University of the Philippines,
_c2022.
300 _a115 pages :
_bcol. ill. ;
_c29 cm. +
_e1 CDROM (4 3/4 in)
336 _2rdacontent
337 _2rdamedia
338 _2rdacarrier
500 _aMaster's thesis.
502 _aCollege of Science. --
_bMaster of Arts in Teaching - General Science :
_cTechnological University of the Philippines,
_d2022.
504 _aIncludes bibliography.
520 _aThe study was undertaken to assess the achievement in Physics of Grade 9 students after their exposure to the Game-Based Learning activities. Thirty-five Grade 9 students at Imus National High School Imus City, Cavite were included in the study conducted during the Fourth Quarter of SY 2019-2020. A teacher-made achievement test of forty items was used as pre and posttest to assess students’ performance in Physics. The results of the Physics achievement scores revealed that there is a significant increase in the performance of the students after their exposure to GBL. Eleven GBL activities, selected and modified from common group games that are usually played during parties and team building activities were used as learning tools in Physics. Performance of students in these eleven GBL activities was assessed using scoring rubrics based on a scale from one to four where four is the highest score given if the team understood the mechanics of the game as presented in their game plan with necessary data, performed the task correctly, completed the game accurately, ranked 1st and correctly answered the guide questions. The results of the students completed GBL activity worksheets showed that overall, the students performed very well. To further validate the findings, a five-point Likert Scale perception survey questionnaire was administered among the students. Students’ perception towards the use of the GBL activities as learning tools in Physics showed that the students strongly agreed that the GBL activities were fun and enjoyable. These activities exposed them to the real-world application of the force and motion concepts studied, provided them with problems to solve that were related to the topic, helped them focus on their lessons and allowed them to work together. They agreed that the using of GBL activities in learning about forces and motion develops the students' social negotiation skills.
650 _aScience
942 _2lcc
_cTHE
_n0
999 _c29374
_d29374