| 000 | 03219nam a22002897a 4500 | ||
|---|---|---|---|
| 003 | OSt | ||
| 005 | 20250728085811.0 | ||
| 008 | 250728b |||||||| |||| 00| 0 eng d | ||
| 040 |
_aTUPM _bEnglish _cTUPM _dTUPM _erda |
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| 100 |
_aAlburan, Josh V. _eauthor |
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| 245 |
_aDesign-based research on animated video as bimodal tool for enhancing storyboarding visualization skill in animation courses/ _cJosh V. Alburan, Justine Shane C. Nicolas, and John Kenley T. Serrano.-- |
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| 260 |
_aManila: _bTechnological University of the Philippines, _c2025. |
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| 300 |
_axiii, 101pages: _c29cm. |
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| 336 | _2rdacontent | ||
| 337 | _2rdamedia | ||
| 338 | _2rdacarrier | ||
| 500 | _aBachelor's thesis | ||
| 502 |
_aCollege Of Industrial Education.--
_bBachelor of technical-vocational teacher education major in animation: _cTechnological University of the Philippines, _d2025. |
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| 504 | _aIncludes bibliographic references and index. | ||
| 520 | _aTraditional teaching tools often fail to engage students and accommodate their diverse learning preferences, and a lack of visualization skills has remained a problem in recent years. This design-based research study aimed to design, develop, and evaluate Animated Video as a Bimodal Tool to enhance storyboarding visualization skills in 2D Animation. The study selected second to fourth-year animation students from 78 populations. A purposive sampling method was used, with sample size varying across the four phases of the study. Data collection instruments included semi-structured interviews and surveys. The study used a Design-Based Research approach embedded with Mixed Method design including four phases: (1) Problem Identification and Exploration: gathering challenges experienced by Animation students in using visualization skills in storyboarding. Students face struggles in clarifying and conceptualizing ideas, thumbnailing, and character and scene composition in storyboarding, affecting their progress in creating storyboards; (2) Design and Development: design and development of Animated Videos, aimed to address challenges experienced by animation students; (3) Iterative Testing & Refinement and Evaluation: the iterative testing and refinement are based on the animation teachers' and experts' feedback, which showed that it needed refinement in terms of visual, audio, and content. Findings revealed that the level of acceptability of the animated video is highly acceptable in enhancing the storyboarding visualization skill of the animation students; (4) Synthesis of Design Principles: The synthesized design principles introduced Alignment With Multimedia Learning Theory, Multimodal Engagement, Experiential Learning, Authentic Context, and Progressive Complexity. The study concluded that the Animated Video as a Bimodal Tool enhances the storyboarding visualization skills of the animation students. The researchers further recommended a larger population to widen their perspective. | ||
| 650 | _aAnimated video | ||
| 650 | _aBimodal learning | ||
| 650 | _aVisualization skill | ||
| 700 |
_aNicolas, Justine Shane C. _eauthor |
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| 700 |
_aSerrano, John Kenley T. _eauthor |
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| 942 |
_2lcc _cBTH CIE _n0 |
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| 999 |
_c30510 _d30510 |
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