000 03784nam a22003257a 4500
003 OSt
005 20250729153451.0
008 250729b |||||||| |||| 00| 0 eng d
040 _aTUPM
_bEnglish
_cTUPM
_dTUPM
_erda
050 _aBTH T 65
_bT85 2025
100 _aTuibeo, Charles Ian
_eauthor
245 _aDesign and development of electrahouse simulator for enhancing practical skills acquisition in basic electrical wiring:
_ba design-based research (dbr) study/
_cCharles Ian Tuibeo, Cris Loyd TJ Quilatan, Jayvher Andrew Caligagan, Jordanes Yvonne Adelaide Javate, and Pia Lauren Orbista.--
260 _aManila:
_bTechnological University of the Philippines,
_c2025.
300 _axi, 134pages:
_c29cm.
336 _2rdacontent
337 _2rdamedia
338 _2rdacarrier
500 _aBachelor's thesis
502 _aCollege Of Industrial Education.--
_bBachelor of science in industrial education major in industrial arts:
_cTechnological University of the Philippines,
_d2025.
504 _aIncludes bibliographic references and index.
520 _aThis study aimed to design, develop, and evaluate the ElectraHouse simulator to enhance the practical skills acquisition of students in basic electrical wiring. The research addressed the challenges faced by students in acquiring hands-on skills in the Industrial Education and Technical-Vocational Teacher Education programs at the Technological University of the Philippines-Manila. A total of 145 participants, including 3rd and 4th-year BSIE-IA and BTVTED-ET students, teachers, and electrical experts, were selected through purposive sampling. Data were collected using semi-structured interviews, focus group discussions, and a Likert-scale survey questionnaire. Employing a Design-Based Research (DBR) approach within a Mixed-Method framework, the study was conducted in four phases. Phase 1 involved problem exploration and identification, which revealed significant challenges such as gaps in knowledge and understanding, limited practical skills, resource constraints, and difficulties with diagram instructions. It also identified essential features of effective instructional tools, including safety, user-friendliness, practical application, instructional support, learning simplification, and interactivity. Phase 2 focused on the design and development of the ElectraHouse simulator, which included components such as a roof, ceiling, wall panel, electrical wiring system, interior wall, downsized furniture, frame, cabinet, drawers, and wheels. Phase 3, iterative testing, refinement, and evaluation, incorporated expert feedback, emphasizing modularity, flexibility in wiring connections, non-fixed components, and proper labeling. Evaluation vi indicated that the simulator was highly acceptable in terms of usability, transportability, aesthetics, and safety. Phase 4 synthesized the design principles derived from the study, including user-centered design, alignment with Kolb's experiential learning theory, realism and practical relevance, modularity, scalability, flexibility, and comprehensive design. The study concluded that the ElectraHouse simulator significantly improves students' hands-on learning experiences and is a highly acceptable instructional tool. It is recommended that training be conducted for its effective use and that the simulator be regularly integrated into basic electrical wiring instruction.
650 _aPractical skills
650 _aElectrical wiring
650 _aInstructional tool
700 _aQuilatan, Cris Loyd TJ
_eauthor
700 _aCaligagan, Jayvher Andrew
_eauthor
700 _aJavate, Jordanes Yvonne Adelaide
_eauthor
700 _aOrbista, Pia Lauren
_eauthor
942 _2lcc
_cBTH CIE
_n0
999 _c30550
_d30550