000 03220nam a22003257a 4500
003 OSt
005 20260610174926.0
008 260610b |||||||| |||| 00| 0 eng d
040 _bEnglish
_cTUPM
_dTUPM
_erda
050 _aBTH TR 897.5
_bM37 2025
100 _aMariano, Rodwen O.
_eAuthor
245 _aLight Simulator Diorama:
_bA Supplementary Material for Creativity in Lighting Techniques in 3D Animation/
_cRodwen O. Mariano, Myrkella Aivan G. Nueva, Karls Andre' T. Paguinto, Kate Cyril C. Quiambao, and Chesca Jane D. Roda..-
260 _aManila:
_bTechnological University of the Philippines,
_c2025.
300 _ax, 144pages:
_c29cm.
336 _2rdacontent
337 _2rdamedia
338 _2rdacarrier
500 _aBachelor's Thesis
502 _aCollege of Industrial Education..-
_bBachelor of Technical-Vocational Teacher Education major in Animation:
_cTechnological University of the Philippines,
_d2025.
504 _aIncludes bibliographic references and index.
520 _aThis Design-Based Research (DBR) project focused on improving students' creativity in lighting techniques for 3D animation, where learners experience difficulties using Blender's features. Existing approaches, such as traditional learning, have not fully resolved this problem, underscoring the need for an intervention that better supports creative and accurate lighting application. Guided by the research question "How to design, develop, refine, and evaluate the Light Simulator Diorama (LSD) that addresses the challenges and supplements creativity in 3D lighting techniques?", this study aims to design, test, and refine an instructional solution that addresses these challenges. The design was guided by Constructivist Learning Theory, which emphasizes that people understand and remember best when facts and skills are embedded in natural visual memory, and that experiential learning is far more effective. The research was conducted at the Technological University of the Philippines Manila with 4th-year BTVTED Animation students, using an iterative DBR approach. Furthermore, the study used purposive sampling for each phase with varying sample sizes. Across cycles, patterns such as the use of light switches and the variety of light colors emerged, shaping a more effective version of the intervention. The final design principles emphasize direct manipulation, genre flexibility, and basic navigation, offering guidance for future implementation. This study demonstrates that LSD can supplement creativity in lighting techniques for 3D animation, addressing the challenges faced by BTVTED Animation students. However, the LSD needs further expansion in terms of lighting control systems. In line with this, future developers may upgrade this limitation. Keywords: 3D animation, BTVTED Animation, Creativity, Design-Based Research, Lighting Techniques, Light Simulator Diorama
650 _a3D Animation
650 _aLighting Techniques
650 _aLight Simulator Diorama
700 _aNueva, Myrkell Aivan G.
_eAuthor
700 _aPaguinto, Karls Andre' T,
_eAuthor
700 _aQuiambao, Kate Cyril C.
_eAuthor
700 _aRode, Chesca Jane D.
_eAuthor
942 _2lcc
_cBTH CIE
_n0
999 _c31497
_d31496